Search found 1037 matches
- Thu Feb 16, 2023 1:33 pm
- Forum: The Erk's Mess
- Topic: paratroopers which spawn into soldiers when they hit the ground.
- Replies: 4
- Views: 53611
paratroopers which spawn into soldiers when they hit the ground.
Jel - does the current line of 160 exes support the code you developed in May 2016 whereby by falling paratroopers don't explode when they hit the ground, but spawn into the "little men"? Ray - am I right in thinking the current default weapons availability for 160 includes both cargo para...
- Fri Aug 19, 2022 12:04 pm
- Forum: The Erk's Mess
- Topic: Making minipix appear in selection screen
- Replies: 1
- Views: 38096
Re: Making minipix appear in selection screen
Okay, found it.
The "NoMiniPics" flag text file is buried in the GameData folder.
The "NoMiniPics" flag text file is buried in the GameData folder.
- Fri Aug 19, 2022 11:18 am
- Forum: The Erk's Mess
- Topic: Making minipix appear in selection screen
- Replies: 1
- Views: 38096
Making minipix appear in selection screen
Can someone please remind me how to make the fsmplane.wsp minipix appear in the mission selection screen as opposed to the text aircraft name.
Ta!
Ta!
- Wed Nov 24, 2021 11:10 am
- Forum: The Erk's Mess
- Topic: Balkan trains
- Replies: 2
- Views: 42850
Re: Balkan trains
I will experiment.
- Tue Nov 23, 2021 1:37 am
- Forum: The Erk's Mess
- Topic: Balkan trains
- Replies: 2
- Views: 42850
Balkan trains
This is Gibbons' Hejaz train, originally developed for the Iraq 1914 scenario. I'm thinking of using it on the Serbian/Greek section of the railway in the Balkan theatre.

Going to have to do some of that length/gap adjustment.

Going to have to do some of that length/gap adjustment.
- Thu Nov 18, 2021 12:34 am
- Forum: The Erk's Mess
- Topic: More about trains
- Replies: 8
- Views: 89439
- Wed Nov 17, 2021 8:11 pm
- Forum: The Erk's Mess
- Topic: More about trains
- Replies: 8
- Views: 89439
Re: More about trains
I need to adjust the distances between the various items of rolling stock. I'm assuming this basically set by the dimensions of the model in its tmod.dat, with additional general adjustment in the tlist.mpf file.
- Wed Nov 17, 2021 11:01 am
- Forum: The Erk's Mess
- Topic: More about trains
- Replies: 8
- Views: 89439
Re: More about trains
I had wondered whether the tmog system also worked with the mobile mods. Was going to do some experiments. The answer to this is that it does. I have WingmanT's Soviet Armoured train running on the Russian railway lines in 1944. http://mogggy.org/pictures/SCRN0871.jpg As the tmogs for the armoured ...
- Wed Nov 10, 2021 5:42 pm
- Forum: The Erk's Mess
- Topic: More about trains
- Replies: 8
- Views: 89439
Re: More about trains
Thanks Jel, I guessed that was the way it worked. I was out of it when most of these railway changes came in, so only really grappling with them now.
I had wondered whether the tmog system also worked with the mobile mods. Was going to do some experiments.
I had wondered whether the tmog system also worked with the mobile mods. Was going to do some experiments.
- Wed Nov 10, 2021 12:41 pm
- Forum: The Erk's Mess
- Topic: More about trains
- Replies: 8
- Views: 89439
More about trains
Jel, I used TList Editor to edit TList35.mpf, which relates to the lines in the Russian area, mainly to get in the Soviet Armoured train model. I did a mixed interdiction mission to Belaja Tserkov, which I hoped would pick up the railway, and it did. But the game then CTD'd looking for a file called...
- Sun Sep 26, 2021 1:27 pm
- Forum: The Erk's Mess
- Topic: New Adriatic/Balkan/Russian theatre for EAW
- Replies: 37
- Views: 181948
Re: New Adriatic/Balkan/Russian theatre for EAW
Just had to backtrack (literally) in the railway making. You learn stuff all the time. Reset to 48 hours agao. Backups are a Good Thing!
- Fri Sep 24, 2021 8:16 pm
- Forum: The Erk's Mess
- Topic: New Adriatic/Balkan/Russian theatre for EAW
- Replies: 37
- Views: 181948
- Thu Sep 23, 2021 10:55 pm
- Forum: The Erk's Mess
- Topic: New Adriatic/Balkan/Russian theatre for EAW
- Replies: 37
- Views: 181948
Re: New Adriatic/Balkan/Russian theatre for EAW
Ray - would welcome assistance in sorting out local target layout, shipping and otherwise. Virtually all the targets are still default layouts.
I get really fed up sometimes with national/global situations. But as Holmes observed to Watson, "work is the best antidote to sorrow".
I get really fed up sometimes with national/global situations. But as Holmes observed to Watson, "work is the best antidote to sorrow".
- Thu Sep 23, 2021 11:47 am
- Forum: The Erk's Mess
- Topic: New Adriatic/Balkan/Russian theatre for EAW
- Replies: 37
- Views: 181948
Re: New Adriatic/Balkan/Russian theatre for EAW
Thanks Ray, thinking of putting some shipping targets in the Black Sea, Adriatic, and Tyrrhenian Sea.
- Thu Sep 23, 2021 7:19 am
- Forum: The Erk's Mess
- Topic: New Adriatic/Balkan/Russian theatre for EAW
- Replies: 37
- Views: 181948
Re: New Adriatic/Balkan/Russian theatre for EAW
Thanks. I am building the rrd file by sections ie Berlin-Bagdad railway, Danube navigation, Italy North Coast railway etc etc. I will see how much I can get in before the game has a breakdown 
