Search found 73 matches
- Fri Feb 06, 2004 7:27 pm
- Forum: Carrier Air War
- Topic: Is it time to issue a general call for CAW volunteers?
- Replies: 9
- Views: 31287
I would recommend 2 slots , one for the wharf model and one for the cranes..... I would suggest for consideration that we don't need a lot of different tree models for making realistic forests... just a couple for variety would probably do... but I will go with the majority view on that one... I not...
- Thu Feb 05, 2004 9:58 pm
- Forum: Main Body Sighted - A Midway Upgrade
- Topic: Reporting in
- Replies: 10
- Views: 30977
- Thu Feb 05, 2004 9:53 pm
- Forum: Carrier Air War
- Topic: CAW 1944 - Tmod list by types
- Replies: 12
- Views: 36633
Moggy, I notice that all the 'moving vehicle convoy' slots are allocated to japanese vehicles... ?? can we do that ? do we know how to get allied convoys to be converted to axis ones using the extra slots or are we thinking of stationary targets here ?? As a matter of interest, are there to be any U...
- Thu Feb 05, 2004 9:40 pm
- Forum: Carrier Air War
- Topic: Structure of CAW 1944 campaigns
- Replies: 2
- Views: 18969
- Thu Feb 05, 2004 9:37 pm
- Forum: Carrier Air War
- Topic: Is it time to issue a general call for CAW volunteers?
- Replies: 9
- Views: 31287
- Wed Feb 04, 2004 5:38 pm
- Forum: Carrier Air War
- Topic: CAW 1944 - Tmod list by types
- Replies: 12
- Views: 36633
Looking at those trucks geg we could pull the nose out on Shreck/Col G's civ truck to get one of those pretty easily... regarding the mole : we could very easily reskin that as either a solid stone or a wooden wharf... the basic model will do for either ... I have a range of skins from places like c...
- Wed Feb 04, 2004 5:29 pm
- Forum: Carrier Air War
- Topic: Is it time to issue a general call for CAW volunteers?
- Replies: 9
- Views: 31287
I still have a week or two's work on SAW infront of me before I can concentrate on the carriers I'm afraid.... I think we will need help with aspects of this but I think we should prhaps have the basic framework agreed before we go public or we could end up with a lot of confusion and wasted effort....
- Wed Feb 04, 2004 5:25 pm
- Forum: Carrier Air War
- Topic: CAW campaigns
- Replies: 12
- Views: 36122
Moggy, every ground target has a rate of repair value in the exe table, we could work with that... regarding airbases being there if we disable them... I think if we ff ff ff ff them in the airfields.dat then they don't appear for the relevent year... so they would not be there at all.... of course ...
- Wed Feb 04, 2004 5:07 pm
- Forum: Carrier Air War
- Topic: To Pobs re Carriers
- Replies: 24
- Views: 62602
Moggy, yes we have the basic essex class and yes I am working on a listing 'damaged version' I don't think we really want the ship to sink do we ?? they usually took days to finally go down so I was going for a damaged deck and pronounced list for the damaged model... I dont know if it will sink any...
- Mon Feb 02, 2004 5:55 pm
- Forum: Carrier Air War
- Topic: CAW ground objects
- Replies: 8
- Views: 28979
Greg,
we can work on the Chi-Ha together if you like... I will send you the T26 files and you can start modding the shape...then we can pass it back and forth til we are both happy with it... .... email me at mbcc@btinternet.com so I have your up to date email....
cheers,
Pobs
we can work on the Chi-Ha together if you like... I will send you the T26 files and you can start modding the shape...then we can pass it back and forth til we are both happy with it... .... email me at mbcc@btinternet.com so I have your up to date email....
cheers,
Pobs
- Mon Feb 02, 2004 7:07 am
- Forum: Carrier Air War
- Topic: CAW ground objects
- Replies: 8
- Views: 28979
Hi, we have a number of 'countryside buildings' available already, at least in basic form, Geo did a 'tin hut' and a 'grass hut' and we have a ' hooch-style' camp model..... since the terrain is relatively empty I agree with Greg that we should use Roys tools and Moggy/Toney's methods to create some...
- Mon Feb 02, 2004 6:53 am
- Forum: Carrier Air War
- Topic: CAW campaigns
- Replies: 12
- Views: 36122
Hi Greg, interesting question... I suppose we can have seperate airfileds.dat files with different activated bases which could be swapped in and out making the positions of the carrier fleets appear to move with time... the main carrier fleets will be based on airfields so they wont move but 'target...
- Sat Jan 31, 2004 2:05 pm
- Forum: The Erk's Mess
- Topic: Welcome to "The Gen"
- Replies: 55
- Views: 40393
Signing up...
Hi guys,
Pobs reporting activation of his membership ...
look forward to some interesting discussions here
cheers,
Pobs
Pobs reporting activation of his membership ...
look forward to some interesting discussions here
cheers,
Pobs