Search found 54 matches

by FlyRight
Fri Apr 02, 2004 6:01 pm
Forum: Carrier Air War
Topic: Guess what I found
Replies: 19
Views: 48646

Sorry Pobs I forgot all about this post...swamped with getting acquainted with editing tools since a project i started snowballed but it was the 1.2 patch, its the only one I ever use for startup setups. Which btw I like to send you the sea-to-forest tm.data file to remove the smoke coming from the ...
by FlyRight
Wed Feb 25, 2004 3:40 pm
Forum: The Battle for China
Topic: status report 1
Replies: 3
Views: 17886

Peter we can add relief-editor to my resume now (hillgenerator seems to be a piece of cake for the eaw default map anyway)...so we'll eventually have those missing mountain ranges for this map. Also found the string-editor idiot proof for people like me which will cmoe in real handy to fix the rest ...
by FlyRight
Sun Feb 22, 2004 6:55 pm
Forum: Carrier Air War
Topic: Guess what I found
Replies: 19
Views: 48646

So you can make ships move afterall??? with special editng to the ttd.dat file except i'm not using that file. Its a tm.dat file and in a clean directory thats causing this (excuse my ignorance to the purpose of either file). And I get this automatically when selecting an interdiction mission for an...
by FlyRight
Sat Feb 21, 2004 6:54 pm
Forum: Carrier Air War
Topic: Guess what I found
Replies: 19
Views: 48646

quick update, this eaw.tm file isn't stable, it looks like it will corrupt the directory and best test it in a standalone copy of eaw because I couldn't default back to eaw paremeters even after it's removal...in other words i was stuck with the russian-in-game map properties that this file harbors ...
by FlyRight
Sat Feb 21, 2004 4:44 pm
Forum: Carrier Air War
Topic: Guess what I found
Replies: 19
Views: 48646

Hi Peter, I never had moving ships in this game until now which is why I posted this here since it may be more useful to the caw people. Right now I switched the ship tmods to have moving tanks instead which looks more like their spread out doing a sweep and I still get the smoke which would look be...
by FlyRight
Sat Feb 21, 2004 4:04 am
Forum: Carrier Air War
Topic: Guess what I found
Replies: 19
Views: 48646

Guess what I found

This maynot be news to some people who may have installed RAW but while I was fiddling around testing some of Knugs files this nearly blew me off my chair (ignor the winterized sea-to-forest terrain, we're really on sea tiles painted with snow)... http://photos.imageevent.com/kschwabauer/flyright/SH...
by FlyRight
Wed Feb 18, 2004 9:37 pm
Forum: The Battle for China
Topic: status report 1
Replies: 3
Views: 17886

status report 1

This setup does have a new world map with cities/real bases plotted for a good portion of northeast china with its coastal area showing midway type carriers recycled by Moggy. Last experiment concerning terrain determined that Wilsons "mainland" version got the quick fix vote and does give the prope...
by FlyRight
Wed Feb 18, 2004 5:17 pm
Forum: The Erk's Mess
Topic: Welcome to "The Gen"
Replies: 55
Views: 39874

Hi Peter, maybe just for the sino-japanese set up I could at least give a status report (how does Battle for China sound???)...can pics be posted here, not sure of any band width limitations or whatever causes dem forum delays???
by FlyRight
Sun Feb 08, 2004 5:51 pm
Forum: Carrier Air War
Topic: Functioning kamakaze?
Replies: 6
Views: 23816

...the above description is based on watching them when modding the fm without being intercepted in which most cases they weren't identified until practically upon the fleet anyway. So idealy their appearance if applied would best be activated for specal edited missions pretty much the same way you ...