I think I'm in uncharted territory here. All the mods I've seen for the flaps and canopies are tied to either the landing gear or engine.
I was hoping to at least find the code that actuated the flaps with the flap key as that's the most obvious missing key.
Search found 271 matches
- Mon Oct 02, 2006 1:06 pm
- Forum: The Erk's Mess
- Topic: Calling Moggy, a question about action codes
- Replies: 10
- Views: 11385
- Sat Sep 30, 2006 12:42 pm
- Forum: The Erk's Mess
- Topic: Calling Moggy, a question about action codes
- Replies: 10
- Views: 11385
- Sat Sep 30, 2006 1:38 am
- Forum: The Erk's Mess
- Topic: Calling Moggy, a question about action codes
- Replies: 10
- Views: 11385
Calling Moggy, a question about action codes
Moggy, David Phillips ( Skylark ) and I are finishing up a HR A-36. I added effective dive brakes to the fligh model and now we are wondering about how to make graphics too. We have all seen landing flaps activated with the landing gear key and sliding canopies activated with the engine start key. I...
- Wed Sep 27, 2006 12:45 pm
- Forum: The Erk's Mess
- Topic: Glider Flight Mission II
- Replies: 172
- Views: 85462
Wuddy, You can have the troopers and the glider at the same time. You just have to give up another slot in the weapons.dat file. One drop tank becomes the trooper.3dz and another is the C47.3dz. The trooper drop tank would not need its' drop characteristics changed kile we did for the C47. Loadouts ...
- Tue Sep 26, 2006 7:23 pm
- Forum: The Erk's Mess
- Topic: Glider Flight Mission II
- Replies: 172
- Views: 85462
Guys, You don't have to turn them into bombs to get the craters. There's a way to make drop tanks explode on contact. I use it in my weapons mod. By fiddling around with the bytes I found that instead of using 04 as the second byte to define the weapon type as a drop tank in the weapons.dat file set...
- Mon Sep 25, 2006 4:51 pm
- Forum: The Erk's Mess
- Topic: Glider Flight Mission II
- Replies: 172
- Views: 85462
- Fri Sep 22, 2006 1:23 am
- Forum: The Erk's Mess
- Topic: Glider Flight Mission II
- Replies: 172
- Views: 85462
- Thu Sep 21, 2006 1:13 am
- Forum: The Erk's Mess
- Topic: Glider Flight Mission II
- Replies: 172
- Views: 85462
- Wed Sep 20, 2006 8:31 pm
- Forum: The Erk's Mess
- Topic: Glider Flight Mission II
- Replies: 172
- Views: 85462
- Wed Sep 20, 2006 7:04 pm
- Forum: The Erk's Mess
- Topic: Glider Flight Mission II
- Replies: 172
- Views: 85462
- Sun Sep 17, 2006 1:34 pm
- Forum: The Erk's Mess
- Topic: jet slot prop fix
- Replies: 7
- Views: 10166
- Fri Sep 15, 2006 3:28 pm
- Forum: The Erk's Mess
- Topic: jet slot prop fix
- Replies: 7
- Views: 10166
- Thu Sep 14, 2006 1:07 pm
- Forum: The Erk's Mess
- Topic: jet slot prop fix
- Replies: 7
- Views: 10166
- Wed Sep 13, 2006 6:13 pm
- Forum: The Erk's Mess
- Topic: jet slot prop fix
- Replies: 7
- Views: 10166
jet slot prop fix
Can anyone point me to the jet slot prop fix.
I'm having problems with the cockpit view of the props when placing a prop plane on the jet slot.
I searched the SIMHQ forum and found a couple of references to it but I can't find the fix.
Thanks
I'm having problems with the cockpit view of the props when placing a prop plane on the jet slot.
I searched the SIMHQ forum and found a couple of references to it but I can't find the fix.
Thanks
- Mon Sep 11, 2006 7:12 pm
- Forum: The Erk's Mess
- Topic: New member starts off with a new floatplane and a problem
- Replies: 3
- Views: 5952