Search found 121 matches

by Jel
Fri Sep 22, 2023 6:00 pm
Forum: The Erk's Mess
Topic: Bringing back the Fairey Barracuda
Replies: 3
Views: 8892

Re: Bringing back the Fairey Barracuda

My brother bombed the Tirpitz in one in 1944. He was much relieved when HMS Indefatigable was sent to the far East and they switched to Avengers.
by Jel
Fri Sep 08, 2023 12:16 pm
Forum: The Instruction Manual
Topic: Additions to the eaw.ini file In Code Group Releases 128A-150
Replies: 6
Views: 145464

Re: Additions to the eaw.ini file In Code Group Releases 128A-150

There is also an Alt-G which toggles the gunsight. If cockpit view is off then it can give you a clear screen for screenshots. F8 has been remapped. It is a toggle which turns off/on the data display (aircraft type, range, and the little square box) for the selected target plane. Turning it off when...
by Jel
Thu Sep 07, 2023 1:35 pm
Forum: The Instruction Manual
Topic: Fine Tuning UAW 1.6 - those mpf files and presence files
Replies: 10
Views: 25647

Re: Fine Tuning UAW 1.6 - those mpf files and presence files

As soon as I can I will check the source code re- mpf files.
In many cases the routine that reads them starts with the default values and then if the file is found it is read and the exe uses the new values.

The default values may give the user some idea of the appropriate range.
by Jel
Wed Sep 06, 2023 7:55 am
Forum: The Instruction Manual
Topic: Fine Tuning UAW 1.6 - those mpf files and presence files
Replies: 10
Views: 25647

Re: Fine Tuning UAW 1.6 - those mpf files and presence files

Well done.

However, MissAlli.mpf and MissAxe.mpf are not used in 160.
by Jel
Mon Sep 04, 2023 11:40 am
Forum: The Instruction Manual
Topic: Screenshot thread - see what 1.6 has to offer!
Replies: 10
Views: 17897

Re: How to download, setup and run EAW 1.6

......and there is a Camel Corps too ;)

Image
by Jel
Mon Aug 28, 2023 10:08 am
Forum: The Instruction Manual
Topic: Enjoy flying multiplayer missions in UAW160
Replies: 0
Views: 31036

Enjoy flying multiplayer missions in UAW160

From what we learned from one of the original programmers the EAW multiplayer code in the original release was far from being finalised. It was a set of "make-do" routines assembled in haste in order for the game to be released. A minimum of two players was needed, so it was impossible to ...
by Jel
Sat Aug 26, 2023 10:36 am
Forum: The Instruction Manual
Topic: How to download, setup and run EAW 1.6 - A few clicks and you're in the air!
Replies: 0
Views: 32223

How to download, setup and run EAW 1.6 - A few clicks and you're in the air!

Post Last Updated on: September 24th 2023 see "latest exe updates" section below Download, unpack, and a few clicks later you are flying in UAW160 UAW 160 is the most up to date and expansive version of EAW, providing many different theatres of WWII action, and an expansive inventory of WW...
by Jel
Sun Feb 19, 2023 7:45 pm
Forum: The Erk's Mess
Topic: Setting up aircraft carrier bases
Replies: 6
Views: 13376

Re: Setting up aircraft carrier bases

I am not sure. My revision of the wall code was meant for players flying into it. I do not know if it affects starting point Try a bombing mission with the carrier as the target. When you get near hit "E" repeatedly to bring up the TMods which should include the airfield and the carrier. D...
by Jel
Sun Feb 19, 2023 9:44 am
Forum: The Erk's Mess
Topic: Setting up aircraft carrier bases
Replies: 6
Views: 13376

Re: Setting up aircraft carrier bases

Since 1.28c with the "Allied Carrier" they have been on water tiles ;)
by Jel
Tue Nov 23, 2021 1:18 pm
Forum: The Erk's Mess
Topic: Balkan trains
Replies: 2
Views: 10838

Re: Balkan trains

Changing the separation may fix it ;)
by Jel
Wed Nov 17, 2021 8:36 pm
Forum: The Erk's Mess
Topic: More about trains
Replies: 8
Views: 14082

Re: More about trains

Correct :)
by Jel
Wed Nov 17, 2021 2:30 pm
Forum: The Erk's Mess
Topic: More about trains
Replies: 8
Views: 14082

Re: More about trains

Looking good Moggy ;)
by Jel
Wed Nov 10, 2021 7:21 pm
Forum: The Erk's Mess
Topic: More about trains
Replies: 8
Views: 14082

Re: More about trains

With lines potentially crossing borders it could be interesting ;)
by Jel
Wed Nov 10, 2021 5:18 pm
Forum: The Erk's Mess
Topic: More about trains
Replies: 8
Views: 14082

Re: More about trains

You need a corresponding one for every track whose index is a multiple of 5.
If 25 and 30 use the same rails with a different convoy make-up then the "RTrack25.ter" can be copied and renamed as "RTrack30.ter" which is the sort of thing that you did.
BTW have you considered TMogs?