The error finder routine counts the number of rows in the TMod table and gives the warning if the maximum is exceeded.
However, I had not taken into account that the table has a header row, so I had set the wrong maximum number of rows in the original routine
Search found 127 matches
- Tue Mar 17, 2020 12:48 pm
- Forum: The Erk's Mess
- Topic: Camel Issues
- Replies: 11
- Views: 13374
- Tue Mar 17, 2020 11:07 am
- Forum: The Erk's Mess
- Topic: Camel Issues
- Replies: 11
- Views: 13374
Re: Camel Issues
There is a "TED 2016-2020 V3.exe" in your folder at the FTP which should fix the problem
- Mon Mar 16, 2020 9:26 pm
- Forum: The Erk's Mess
- Topic: Camel Issues
- Replies: 11
- Views: 13374
Re: Camel Issues
There is a 256 maximum number of TMods at each target and the editor checks that it is not exceeded.
We are staying inside as far as possible. No gigs. Flying online at GameRanger
We are staying inside as far as possible. No gigs. Flying online at GameRanger
- Mon Mar 16, 2020 1:18 pm
- Forum: The Erk's Mess
- Topic: Camel Issues
- Replies: 11
- Views: 13374
Re: Camel Issues
There is a "IRAQ TED.zip" file in your folder. I think that I fixed the one fault in Tardata a week or so ago :) The "Type" setting to zero did not produce a visible object. This was the truck with Type=2 http://www.mediafire.com/convkey/f9bf/9lrn0ekdajr7vxgzg.jpg This was the tr...
- Mon Mar 16, 2020 10:58 am
- Forum: The Erk's Mess
- Topic: Camel Issues
- Replies: 11
- Views: 13374
Re: Camel Issues
I will set-up a target editor folder with the split files and upload it
The "Type" value is a size factor, and I suspect it is a power of 2 so Type 2 is 2² which is 4.
I will do a little experiment with a Type = 0, to see if 2° = 1 is used.
The "Type" value is a size factor, and I suspect it is a power of 2 so Type 2 is 2² which is 4.
I will do a little experiment with a Type = 0, to see if 2° = 1 is used.
- Sun Mar 15, 2020 1:17 pm
- Forum: The Erk's Mess
- Topic: Camel Issues
- Replies: 11
- Views: 13374
Re: Camel Issues
I have made a full installation of a UAW160 working folder with just my versions of IRAQ and Dunkirk plus the TMod and Tardata utilities :) http://www.mediafire.com/file/qo66vhqoch47je5/Moggy160.exe/file Let me know when you have got it so that I can delete it and get back the space at Mediafire ;) ...
- Sun Mar 15, 2020 11:08 am
- Forum: The Erk's Mess
- Topic: Camel Issues
- Replies: 11
- Views: 13374
Camel Issues
Trying to get the screenie of the Sopwith Camel with the Camel Corps brought up a few issues. The camels were bigger than the plane. I had split TMod.dat and checking both the new TMod256 and the TMods50-55 I found that their size (Model Type) was 3. This is unusual for ground objects. In the screen...
- Fri Mar 13, 2020 8:34 pm
- Forum: The Erk's Mess
- Topic: No Camels
- Replies: 15
- Views: 17470
Re: No Camels
Crossed posts
With the TMod256 I get the correct shadow for the camel
With the TMod256 I get the correct shadow for the camel
- Fri Mar 13, 2020 8:32 pm
- Forum: The Erk's Mess
- Topic: No Camels
- Replies: 15
- Views: 17470
Re: No Camels
Camel slaughter- testing with ShoGun at GameRanger
My AIs did that before I got chance to see the convoy LOL
My AIs did that before I got chance to see the convoy LOL
- Fri Mar 13, 2020 5:08 pm
- Forum: The Erk's Mess
- Topic: No Camels
- Replies: 15
- Views: 17470
Re: No Camels
What this actually means is that if you are flying Allied over Axis territory then if you encounter TMods 50-57 or 72 the exe will use the corresponding TMog from the "GameData" folder, so it is not just a problem with the camel. What I have now done is to add an additional TMod (256) to t...
- Fri Mar 13, 2020 12:45 pm
- Forum: The Erk's Mess
- Topic: No Camels
- Replies: 15
- Views: 17470
Re: No Camels
The cause :) I went back to my original 1.28c version, and checked the 3D.CDF. We had already added some TMogs and 54 was one of them. In default mode TMod 54 is a car, so this meant that we would see either the German version or the Allied one. The files in the CDFs ended up in GameData, so there w...
- Thu Mar 12, 2020 8:53 pm
- Forum: The Erk's Mess
- Topic: No Camels
- Replies: 15
- Views: 17470
Re: No Camels
Bingo Allied truck interdiction: http://www.mediafire.com/convkey/e07f/sxc6w0n1z4s5f59zg.jpg Axis truck interdiction: http://www.mediafire.com/convkey/13d4/oaleoei0bkqngjwzg.jpg It was not a dodgy TMod.dat file at all. The only issue is the name of the TMod in "Tartypes.str", and there is ...
- Thu Mar 12, 2020 8:38 pm
- Forum: The Erk's Mess
- Topic: No Camels
- Replies: 15
- Views: 17470
Re: No Camels
That was curious! The screenie was from an Axis interdiction which showed camels, and I thought that the problem was solved. However, when I flew a RAF truck interdiction I saw jeeps again. So I copied the four TMod files and re named them as TMogs. The RAF truck interdiction gave me camels. I will ...
- Thu Mar 12, 2020 7:19 pm
- Forum: The Erk's Mess
- Topic: No Camels
- Replies: 15
- Views: 17470
Re: No Camels
Your post gave me a clue. I renamed your "TMod.dat" in the "objects" folder forcing the UAW160 exe to use the default one in the GameData folder. Bingo
I will try to split the dodgy one.
- Thu Mar 12, 2020 6:45 pm
- Forum: The Erk's Mess
- Topic: No Camels
- Replies: 15
- Views: 17470
Re: No Camels
I tried again with this "truklist.mpf" file in 1.28c which included 50-55 so we could see the other vehicles.
No camels in sight
51
52
53
54
55
50
51
52
53
54
No camels in sight
51
52
53
54
55
50
51
52
53
54