Search found 83 matches

by Col. Gibbon
Sat Nov 03, 2007 10:48 pm
Forum: The Erk's Mess
Topic: Waiting anxiously :)
Replies: 6
Views: 8599

Wudpecker wrote:We know now what his first assignment will be! :shock:


Another bloody Spitfire, perhaps, in glorious 256 colurs. :D
by Col. Gibbon
Sat Nov 03, 2007 1:46 pm
Forum: The Erk's Mess
Topic: Waiting anxiously :)
Replies: 6
Views: 8599

Hi Wudpecker.

No, this will not be a Gold edition, I think, more a silver one. When we can get all the 7217 stuff fixed once and for all plus loads more cool stuff, like Internet connection, etc, then it might be a bit more golden. :D
by Col. Gibbon
Thu Oct 18, 2007 11:23 am
Forum: The Erk's Mess
Topic: the "upgrade" of simhqs' server........
Replies: 16
Views: 14644

Well, it's our own fault really. We should keep up posts on Furgal's, and Roy's. so when the mighty SimHQ falls over, we are not left without a forum. The other problem is, other people who found us on SimHQ, don't know where else to find a EAW forum. During a normal day on SimHQ we have the 5th lar...
by Col. Gibbon
Thu May 24, 2007 1:36 am
Forum: Carrier Air War
Topic: Landable carriers
Replies: 22
Views: 61156

by Col. Gibbon
Wed Jan 31, 2007 8:47 pm
Forum: Main Body Sighted - A Midway Upgrade
Topic: Installer version of Midway now available
Replies: 5
Views: 23811

Brilliant Moggy, and all in one easy download. :)

I'm really starting to hate all those split downloads on Tally-Ho. :(
by Col. Gibbon
Thu Oct 26, 2006 12:17 am
Forum: The Erk's Mess
Topic: 3DZ editing=what in this line of code is wrong?
Replies: 17
Views: 14903

To early yet to think about skins for the B29, as I'm still making a lot of changes to the models shape, and mapping. :)
by Col. Gibbon
Wed Oct 25, 2006 10:47 pm
Forum: The Erk's Mess
Topic: 3DZ editing=what in this line of code is wrong?
Replies: 17
Views: 14903

Hi Mate.

The mapping is not my fault. You will find almost none of the Fleet Defender models are fully mapped, and a lot of elements were either code 3 or 4 which need no mapping as they are only coloured for effect. So. elements like the one above are totally normal with these 3dz's. :)
by Col. Gibbon
Wed Oct 25, 2006 7:24 pm
Forum: The Erk's Mess
Topic: 3DZ editing=what in this line of code is wrong?
Replies: 17
Views: 14903

Hi Shreck, I presume the fixed model is OK :?: :wink:
by Col. Gibbon
Mon Oct 23, 2006 11:37 pm
Forum: The Erk's Mess
Topic: 3DZ editing=what in this line of code is wrong?
Replies: 17
Views: 14903

Hi Shreck.

OK, even I missed a few extra lines, which caused all the problems, but this file is 100% fixed. :)

http://download.yousendit.com/7372690367E8B796
by Col. Gibbon
Mon Oct 23, 2006 10:31 am
Forum: The Erk's Mess
Topic: 3DZ editing=what in this line of code is wrong?
Replies: 17
Views: 14903

I must admit I felt like a school teacher, marking your homework. :D But, I know reading 3dz code in text format is not easy, and I may have missed something, but it should be a lot closer than it was before. :)
by Col. Gibbon
Mon Oct 23, 2006 10:24 am
Forum: The Erk's Mess
Topic: 3DZ editing=what in this line of code is wrong?
Replies: 17
Views: 14903

[ELEMENTS] ;E000= data end_code E000= 5 4 3 66 111 13 102 102 7 121 184 5 102 182 0 219 5 4 2 66 111 4 102 182 6 121 184 12 102 102 0 219 5 5 33 54 97 76 102 97 13 102 102 3 66 111 1 41 97 0 219 5 4 13 102 102 76 102 97 9 114 97 11 114 101 0 219 5 4 22 10 105 21 39 105 19 46 142 20 36 142 0 219 5 4 ...
by Col. Gibbon
Sun Oct 22, 2006 2:41 pm
Forum: The Erk's Mess
Topic: 3DZ editing=what in this line of code is wrong?
Replies: 17
Views: 14903

This is the normal element. E013= 5 4 35 181 4 36 198 1 14 204 34 34 156 29 0 221 138 1 0 118 149 I'm not sure what this is supposed to be. The above line looks like a hardpoint coding but the 138, and 149 are not needed, but a hardpoint should be 2 H/P code number, point number, like 118, so it wou...
by Col. Gibbon
Tue Oct 17, 2006 11:20 am
Forum: The Erk's Mess
Topic: Glider Flight Mission II
Replies: 172
Views: 85509

Hi Wuddy.

I just made that loadout to test my models. I have no idea what set up your using. You'll have to adjust everything to your setup. :)
by Col. Gibbon
Mon Oct 16, 2006 11:34 pm
Forum: The Erk's Mess
Topic: Glider Flight Mission II
Replies: 172
Views: 85509

Hi Wuddy. By now you should have my files. I've not used the cockpit version of the Glider 3dz. I've only now noticed I had a copy sent to me, so I'll check it out and do the changes to it, rather than my original model. You might be wondering why the Dak has a tra file. It's because it can be used ...
by Col. Gibbon
Mon Oct 16, 2006 10:36 am
Forum: The Erk's Mess
Topic: Glider Flight Mission II
Replies: 172
Views: 85509

Hi Guys. I've just been testing Dean's new glider skin, which I asked him to do because I thought the skin I did, did not match the C47 very well. Now, thanks to Dean, it does. I hope my solution for the props on the C47 meets with approval, as there is no way to get a proper tra effect working on a...