The Tools of the Game

a "Flower Power" community that may be interested in ANY part of aircraft sim creation ..... from creating models all the way to creating code
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Wudpecker

The Tools of the Game

Post by Wudpecker »

A "TOOLS" thread may be very helpful here.

Syd-- I'm reprinting your "stay on the same page" list from the conversation with Maverick, if you don't mind.
Your compiler instructions from Coder's may not be available to others here.
If corrections are needed, post them and I will edit this thread.
I need some "tools" advice as well. I will ask specific questions in the next post.

First thing so we all have the same reference tools.

For any graphical editing
http://www.anim8or.com/main/index.html

Probably one of the best FREE modeling editor that is actually EASY to use.


Also have a look at the free version of this game library
http://www.truevision3d.com/

This is their forum
http://www.truevision3d.com/forums/

Here is a link to some tutorials that will give you an idea about how to use it
http://www.bartkuipers.com/index.php?id=27
The 24 odd tutorials give a very easy intro and understanding of the various aspects to develop for this library, and it is well worthwhile to download and look at them.

I was actually thinking of using irrKlang-1.1.3, it is one of the easiest sound libraries to use, and I much prefer it to the built in sound library from within TV3D itself.
http://www.ambiera.com/irrklang/
You will want to look at the tutorials for it as well as download the SDK for it.

Of course we will be using VC++ 2008 and the FREE version of it can be downloaded directly from the microsoft itself.

Likewise the very latest of DirectX SDK called (DXSDK_Mar09.exe) also from the microsoft site.

_________________
Wudpecker

Post by Wudpecker »

Syd--
As said elsewhere, I must re-install the Microsoft compiler after changing to a new operating system--Windows XP Essentials, which Dumo so kindly provided.

Do you have any advice before I un-install my old compiler? I cannot re-install without getting rid of the old one, it seems.
My old Windows is trashed, so I cannot continue using the old compiler, either. It's a catch-22.
Any recommended updates? Added libraries, etc?

Naturally, I would like to keep my old compiler libraries and setup for EAW work. Don't know if I can do that, however.

Thanks----
Woody
sydbod
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Joined: Sat Aug 13, 2005 12:39 pm
Location: Sydney,NSW,Australia

Post by sydbod »

Hi Wuddy,

Anybody is entitled to post in this forum, and you are most welcome to do so if you see anything that can be modified a bit for better functionality.
As far as the EAW compile environment and libraries are concerned, it could be worthwhile to have a chat with Aldo and see if it is not better to switch to VisualC++ 2008 as it is so much more user friendly, and the code compiles to a slightly faster exe file. The only thing to watch out for is that the last few releases of DirectX SDK no longer has the networking LIB that is required for direct play for EAW so one will have to stay to an earlier version.
It is always a good idea to do a clean operating system install every 6 months or so, just to keep the gremlins out. :)

All the old configuration and setup post that I created a long time ago are looking very dated and disjointed. It may even be worthwhile for one of the code group members to lay them to rest and create a new set of instruction that are easier to follow for a newer member.
If you have any problems, then just send me a PM. I also pop into StationX from time to time to see what the troops are cooking up next so I should be able to notice any posts related towards me in there and respond.

Regards Syddy :)
Syddy........Just another breed of COOL CAT
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