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Paratroopers

Posted: Sat Oct 20, 2018 5:55 pm
by Moggy
Can anyone remind me how we finally implemented non-exploding pratroopers?

It's in mind we had a version of the 126C-2016 exe and a special weapons.dat.

Re: Paratroopers

Posted: Sun Oct 21, 2018 5:04 pm
by Moggy
I've found it. It was the 128C-2016 exe that Jel made on 15th May 2016, with weapons.dat made by Ray?

The paras don't explode, but turn into actual soldiers on the ground.

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One for Jel - does the current 160 exe include the code that makes this work?

Re: Paratroopers

Posted: Mon Oct 22, 2018 3:53 pm
by Jel
Yes it does.
I have a SPAW plane with a default loadout of 12 paras and I just tried it ;)

Re: Paratroopers

Posted: Mon Oct 22, 2018 4:32 pm
by Moggy
Excellent. :yes:

Thanks Jel.